Culverts

The very useful 1940 handbook for Chain of Command includes a scenario called “Going with a Bang” where the objective is to destroy a pair of culverts in order to delay the advance of the enemy. As published, it is usually played so as to stall the advance of the German blitzkrieg, but there’s no reason why such a scenario shouldn’t apply to other theatres. With this in mind, we intend to apply this to games set in Sicily/Italy where perhaps the Axis forces need to slow the advance of the Allies. So, I’ve knocked up a couple of very simple culverts using some Javis rough stone walling mounted on pieces of MDF.


I’ve attempted to give the ground either side of the structure a damp, almost boggy look, using plenty of scenic tufts and clump foliage, with a few patches of open water. The murky water areas are Foundry French Blue shade followed by a wash of Agrax. The rest is my usual Honey/Tan Yellow/Dark Sand/Boneyard basing scheme. The flocked areas are first painted GW Mournfang Brown.

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